Hidetaka Miyazaki hints at a potential Bloodborne PC port, fueling gamer anticipation.
Hidetaka Miyazaki ‘Knows for a Fact’ Other FromSoftware Devs Want a Bloodborne PC Port: ‘If I Say I Want One, I’ll Get in Trouble, But It’s Nothing I’m Opposed To’
Keep that hope alive, PC gamers.
As I was wrapping up an interview with FromSoftware president Hidetaka Miyazaki for PC Gamer’s Shadow of the Erdtree cover story, I knew I couldn’t walk out of the conference room we’d been sitting in for more than an hour without asking The Question. You know the one: it’s been front of mind for PC gamers during every major livestream and gaming event since Sony started putting its games on Steam. Bloodborne on PC when?
Bloodborne, a critically acclaimed action RPG developed by FromSoftware and published by Sony Computer Entertainment, originally released exclusively for the PlayStation 4 in 2015. The game, known for its challenging gameplay, atmospheric world, and intricate lore, quickly garnered a dedicated fanbase. However, as Sony began porting more of its exclusive titles to PC, such as Horizon Zero Dawn and Days Gone, the demand for a Bloodborne PC port has only intensified.
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When approaching Miyazaki for the interview, I knew this was a question on the minds of countless fans. The timing seemed perfect, especially given the rising trend of PlayStation exclusives making their way to PC. Sony’s strategy to expand its reach to the PC gaming market has proven successful, opening up opportunities for players who do not own PlayStation consoles to experience these games. Bloodborne, with its cult following and widespread acclaim, seems like a prime candidate for such a port.
As I posed the question to Miyazaki, it was clear that I was not the first to bring this up. Just a few months ago, in an interview with IGN, Miyazaki had addressed the topic, explaining that FromSoftware doesn’t own the IP rights to Bloodborne. This crucial detail means that any decisions regarding a PC port would ultimately lie with Sony. “Unfortunately, and I’ve said this in other interviews, it’s not in my place to talk about Bloodborne specifically,” he had said at the time, indicating the limitations of his position.
However, I decided to take a different approach, positioning myself as the sacrificial lamb. I mentioned that I would get in trouble if I didn’t ask this question, acknowledging up front that FromSoftware doesn’t own Bloodborne. I highlighted the ongoing hope among millions of PC gamers who long to see the game on their platform. With a sense of anticipation, I asked Miyazaki directly: Would he, on a personal level, like to see Bloodborne come to PC someday?
The question elicited a genuine response from Miyazaki and his team. With a laugh, Miyazaki replied, “I know for a fact these guys want a Bloodborne PC port,” gesturing to FromSoftware producer Yasuhiro Kitao and interpreter Bobby Simpson seated nearby. He continued, “If I say I want one, I’ll get in trouble as well. But it’s nothing I’m opposed to.”
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The room’s lighthearted reaction gave way to a deeper elaboration from Miyazaki. He expressed his personal and honest opinion as one of the creators of Bloodborne. “Obviously, as one of the creators of Bloodborne, my personal, pure honest opinion is I’d love more players to be able to enjoy it. Especially as a game that is now coming of age, one of those games of the past that gets lost on older hardware—I think any game like that, it’d be nice to have an opportunity for more players to be able to experience that and relive this relic of the past. So as far as I’m concerned, that’s definitely not something I’d be opposed to.”
Miyazaki’s words resonated with the sentiments of many fans. Bloodborne is a game that has left a lasting impact on the gaming community. Its unique blend of Gothic horror, fast-paced combat, and intricate storytelling has made it a beloved title. However, being tied to the PlayStation 4 has limited its accessibility. As technology advances and new generations of consoles and PCs emerge, the desire to preserve and experience classic games like Bloodborne on modern hardware becomes more pronounced.
FromSoftware, known for its critically acclaimed Souls series and more recently Elden Ring, has a strong relationship with its community. The demand for a Bloodborne PC port is not just about wanting to play the game on a different platform; it’s about ensuring that a significant piece of gaming history remains accessible to a broader audience. The transition of other PlayStation exclusives to PC has shown that such ports can be successful, both in terms of sales and reception.
Moreover, a PC port could potentially bring enhancements that leverage the platform’s capabilities. Higher resolutions, improved frame rates, and modding support are just a few possibilities that could breathe new life into Bloodborne. The PC gaming community is known for its creativity and passion, and allowing them to engage with Bloodborne in new ways could lead to exciting developments and discoveries within the game.
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Despite Miyazaki’s candid response, the ultimate decision rests with Sony. The company’s strategy for porting its exclusives to PC has been selective and strategic, often focusing on titles that have a strong existing fanbase and potential for wider appeal. Bloodborne, with its established reputation and dedicated community, fits this criterion. The question now is whether Sony will recognize the demand and take the necessary steps to bring Bloodborne to PC.
As we wrapped up the interview, I couldn’t help but feel a renewed sense of hope. Miyazaki’s acknowledgment of the desire for a PC port and his personal support for the idea was encouraging. It reinforced the notion that the creators themselves understand and share the fans’ passion for the game. While there are no guarantees, Miyazaki’s comments add weight to the collective voice of the gaming community.
For now, PC gamers will have to continue their vigil, holding onto the hope that one day, they will be able to explore the dark and twisted world of Yharnam on their preferred platform. The demand is clear, and the desire is strong. Bloodborne on PC is a dream that many believe should and could become a reality.
After this brief detour to Yharnam, I reminded readers to stay tuned for more updates on Elden Ring: Shadow of the Erdtree. The expansion promises to bring new adventures and challenges to the acclaimed game, and our cover story will provide an in-depth look at what players can expect. As we await further news on Bloodborne, there is still much to be excited about in the world of FromSoftware.
In conclusion, Miyazaki’s candid comments offer a glimmer of hope for Bloodborne fans. While the decision ultimately lies with Sony, the support from the game’s creators is evident. The demand for a PC port continues to grow, and the gaming community remains steadfast in its desire to see Bloodborne transcend its PlayStation exclusivity. The ball is now in Sony’s court, and only time will tell if they will heed the call of the fans and bring Bloodborne to PC.
FAQs About Hidetaka Miyazaki and the Potential Bloodborne PC Port
Q: Who is Hidetaka Miyazaki?
A: Hidetaka Miyazaki is the president of FromSoftware and the creator of several critically acclaimed games, including Bloodborne, Dark Souls, and Elden Ring. He is known for his unique game design philosophy and his ability to create atmospheric and challenging games.
Q: What is Bloodborne?
A: Bloodborne is an action RPG developed by FromSoftware and published by Sony Computer Entertainment. Originally released for the PlayStation 4 in 2015, it is known for its Gothic horror setting, fast-paced combat, and intricate lore.
Q: Why is there so much demand for a Bloodborne PC port?
A: Many PC gamers admire Bloodborne for its unique gameplay and atmospheric world. Since Sony started releasing its exclusive titles on PC, the demand for a Bloodborne port has grown. PC gamers want to experience the game with enhanced graphics, improved performance, and modding capabilities.
Q: Does FromSoftware have the rights to Bloodborne?
A: No, FromSoftware does not own the IP rights to Bloodborne. The rights belong to Sony, which means any decisions about a PC port would need to be made by Sony.
Q: Has Hidetaka Miyazaki commented on a potential Bloodborne PC port?
A: Yes, in a recent interview, Miyazaki expressed that he personally would like to see Bloodborne on PC. He mentioned that other FromSoftware developers also support the idea, though he acknowledged that the final decision lies with Sony.
Q: What did Miyazaki say about Bloodborne coming to PC?
A: Miyazaki stated, “I know for a fact these guys want a Bloodborne PC port. If I say I want one, I’ll get in trouble as well. But it’s nothing I’m opposed to.” He further elaborated that he would love more players to enjoy the game, especially since it’s a significant title that could benefit from being accessible on modern hardware.
Q: Why hasn’t Bloodborne been ported to PC yet?
A: The decision to port Bloodborne to PC rests with Sony, the IP holder. While FromSoftware may support the idea, Sony’s strategic and selective approach to porting its exclusives means they may have other considerations and plans that impact this decision.
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Q: Are there any technical challenges in porting Bloodborne to PC?
A: While specific technical challenges have not been publicly discussed, porting any game to a new platform involves significant effort. Ensuring compatibility, optimizing performance, and potentially enhancing graphics are some of the tasks involved in such a process.
Q: How have other PlayStation exclusives performed on PC?
A: Other PlayStation exclusives, such as Horizon Zero Dawn and Days Gone, have performed well on PC. These ports have generally been well-received, providing higher resolutions, improved frame rates, and additional features that take advantage of PC hardware.
Q: What would a Bloodborne PC port offer to players?
A: A Bloodborne PC port could offer several benefits, including higher resolutions, improved frame rates, enhanced graphics, and modding support. This would allow the PC gaming community to experience and interact with the game in new ways.
Q: What can fans do to support the idea of a Bloodborne PC port?
A: Fans can continue to express their interest and support for a Bloodborne PC port through social media, forums, and other platforms. Demonstrating a strong and sustained demand may help influence decision-makers at Sony.
Q: Are there any upcoming FromSoftware games to look forward to?
A: Yes, FromSoftware is currently working on Elden Ring: Shadow of the Erdtree, an expansion to the highly acclaimed Elden Ring. This new content promises to bring more adventures and challenges to players, and details about it will be revealed in our cover story.
Q: Is there any timeline for when Bloodborne might come to PC?
A: There is no official timeline or announcement regarding a Bloodborne PC port. The decision ultimately rests with Sony, and fans will need to wait for any official updates from the company.
Q: How can players stay updated on FromSoftware’s latest news?
A: Players can stay updated on FromSoftware’s latest news by following official announcements, subscribing to gaming news websites, and keeping an eye on major gaming events where such updates are often revealed.
For now, PC gamers will have to continue their vigil, holding onto hope that one day they will be able to explore the dark and twisted world of Yharnam on their preferred platform. The demand is clear, and the desire is strong. Bloodborne on PC is a dream that many believe should and could become a reality.